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HAZARD (continued)
Quinn looked at her face. Very unusual. It was a mask
of make-up. An almost white foundation, like that of a geisha, eyes
outlined in black, rosebud mouth stained carmine in lines that did
not follow the natural contours of her lips.
"You don't recognise me." She smiled,
hand over her mouth, triggering a memory.
It was the woman from the Humming-Bird
Bar. Looking so different.
"You! But you're a..."
"I'm a HYRO but don't worry about that.
This isn't a trap... I wanted to talk to you. After yesterday. The
bar wasn't the place. Everything there is bugged. That's why I told
you to come here..."
"I don't understand."
"I thought you might be a candidate for
resignation."
"What?"
"It seemed to me you might have got tired
of playing the game."
Quinn stared at her. This was dangerous
talk.
"I'm a member of an underground organisation.
We arrange for people to get out."
"Get out?"
"Yes. Leave this place. Escape."
"How is that possible?"
She looked at him.
"Yesterday I thought maybe... maybe you'd
be interested. And the very fact that you're here suggests that
I'm right. That's why... But at the same time you understand that
I can't take you on trust. You could be a spy. A CLOSER."
"As could you."
"Of course."
"Where did you get the hat?"
"The hat? It was my grandmother's. She
disappeared yesterday. They delivered a bag with her things. A black
plastic bag, as if it was all garbage. Such a sweet person. She
deserved more."
The old woman had grabbed his arm. She
had told him to run for his life.
"Did she know about your organisation?"
"A little. But she was too old to leave.
You need strength and stamina to survive in the Wilderness."
"Are you telling me there are people out
there?"
The woman was getting nervous.
"Yes, of course... What do you think?
Listen. We've already stayed here too long. Come and visit me at
HYRHQ tonight."
"How can I do that?"
"Put in an application asking for services
9, 31 and 57. You will certainly be allocated to me, since that
combination requires very specialised skills. I'll look out for
you and if by unlucky chance you are allocated to someone else,
I'll find you."
"Can I ask what services these are?"
She smiled, revealing blackened teeth.
"It's not something you'd want to know. If challenged, you can say
it was a random choice. Your lucky numbers."
She turned and walked away quickly, heels
clicking.
He had forgotten to ask her how to get
into Bizcentre but found that it was in fact closer than he could
have imagined, travelling on the speed-walkway that he found at
the next junction. So concerned was he not to get to work too late
that it only occurred to him, much later as he sat staring at the
lists of computations on his screen, how oddly coincidental the
encounter had been. After all, he was at City East only by chance
and not through having picked up on her muttered message. By chance,
if it was indeed possible to believe there was such a thing. Surely
it was preposterous to imagine that the whole business of diverting
the commuter train to City East, not to mention closing the bus
doors before he could get on, were all designed to engineer his
meeting with the woman. He shivered with foreboding. For her as
well as for himself.
It was for that reason that, during his
lunch break, while trying to swallow the glutinous brown mess described
as the soup-du-jour chosen for him by CON-DEV™ from the MEALS-IN-A-MINUTE™
machine in the Bizcanteen, he clicked on the Fun-and-Games menu
on his table computer and called up the icon for HYROS.
HYROS or Hygenic Relaxation Operands
are men and women trained to provide pleasurable physical relief
to the citizenry. The State recognises that certain outlets are
required from the pressures of modern life, not only through sporting
and cultural activities, but also through sexual gratification.
Accordingly, the State has set up a comfortable environment for
the safe provision of this in the form of Hygienic Relaxation Centres
across the country. As well as being highly trained in a multitude
of pleasure-inducing practices, HYROS are regularly monitored
to ensure that they are clean and disease-free. Thus, each citizen
of the State can indulge his or her tastes in perfect confidence.
Quinn was conscious that by entering his identification
code, followed by the numbers the woman had indicated to him, he
was embarking on an irreversible course of action. He was also fully
aware that it could be a trap. On the other hand, he had to ask
himself what his life was worth and whether there was likely to
be any sort of future change for the better. He tried to swallow
his soup-du-jour and clicked on OK.
He regarded the door. It was quilted with scarlet
satin, as were all the other door along the carpetted corridor.
The red-carpetted corridor. Lamps in the shape of flaming torches
threw flickering shadows against the mirrored walls with their heavy
gilded mouldings. Whatever was he doing here? He looked again at
the print-out with his instructions. His HYRO operand was f/393x.
That was the number on the door in front of him but he had no idea
if this would turn out to be the woman he wanted to see. Nor any
notion of what he would do if it wasn't. Go through with it anyway?
She had seemed to suggest that she specialised in some sort of perversion,
sado-masochism maybe. The chain-mail dress, the rapier-heeled shoes,
the mask of a face.
She opened the door before he had a chance
to knock. The woman.
"I saw you on the monitor," she said.
"Don't be afraid. Come in."
The room was dimly lit. Stuffy with perfume.
Dark patterned carpets thick on floors and walls. Some sort of tapestry
depicting an erotic or, rather, obscene act of coupling. Quinn tried
not to stare at it. Metallic objects of an obscure function littered
the floor. A beaded lampshade hung from a rose in the ceiling and
the slight breeze from the open door made the tiny glass balls quiver
and jingle against each other. Music was playing somewhere. It had
an exotic discordance.
She came over and embraced him.
"They might be looking," she whispered
almost without sound. "Don't say anything yet. They are certainly
listening."
The door shut him in automatically.
Quinn was sitting in the Humming-Bird Bar drinking
KONYAK™ for want of anything better. He wasn't sure what to make
of the emotions he felt. It was certain he had been stirred for
the first time in many years. The woman had whispered to him under
the strange music that they would have to be seen to be doing something
or suspicions would be aroused.
"We can pretend," she said. "They aren't
so observant that they could spot the difference."
In the event, he didn't pretend anything.
He was swept away, hardly taking in the instructions she muttered
into his ear as she licked it, hardly able to concentrate on anything
except sensation, skin on skin, flesh within flesh. How hungry he
must have been, without realising it. How lonely.
"And 9, 31 and 57?" he whispered afterwards.
"That's all right. Citizens often chicken
out when they see the apparatus."
She gestured towards the metallic objects.
Something Quinn didn't want to think about.
"And they really watch us?"
"They film everything. In case they need
evidence."
"How do you know?"
"We are briefed. And one of my regular
visitors is one of the Elite. He is permitted to switch off the
cameras." She went quiet, then drew long silver nails across his
chest. "It's terrible. That's why I decided I had to leave. And
now that grandmother has gone, there's nothing to keep me."
Quinn asked the barman for another KONYAK™.
He would need courage. It had been a shock when the woman had told
him he must go that very night.
"What's the problem?" she asked, observing
his face. "Aren't you alone?"
"Yes, but..."
"So what have you to wait for?"
Could he just go? Just like that? He,
Quinn, raging with rebellion within, but meek and mild and obedient
outside? Of course he could. The thought elated him. Never again
to lie in that beige room under the eye of the security camera,
the ever-ready gaze of the HOME-HELP™. Never again to have to consume
the Full Breakfast or one of those ghastly MEALS-IN-A-MINUTE™. Never
again to punch his code into a CON-DEV™ and perform whatever absurd
action was demanded of him. Never mind what lay beyond. It had to
be better than all this. Others had gone before him, she said. She
herself was leaving that very night. He would not be alone any more.
"I'll meet you at the bridge," she had
whispered.
Suddenly the bleeper sounded on his portable CON-DEV™.
He was tempted to ignore it, knowing however that the bleeper would
continue, would get louder and more insistent. Already a head or
two had turned towards him in the bar. If he tried to tamper with
it, militiamen would be on the scene in minutes.
He threw his dice (5 + 2 =7).
WHOM CAN YOU TRUST?
He looked at the message in astonishment. Never before
had he been asked a question. Was it rhetorical or was he supposed
to answer it? The bleeper went off again. The barman looked his
way. Again he threw his dice (6 + 1 =7)
WHOM CAN YOU TRUST?
"I can trust myself," he whispered.
The bleeper went again. (3 + 4)
WHOM CAN YOU TRUST?
"I can trust... the State." He
said it aloud, so they would hear.
Then he stood up and left the bar, reeling
slightly from the drink, even though he had only had two glasses.
He emerged into the cold night, blindingly fluorescent under the
MOONLIGHT™. He could turn right towards Central Station, presumably
clear of flood water by now, and go back to the tower block, to
the beige room allocated to him, or he could turn left towards the
high bridge over the river that separated the City from the Wilderness.
He should by rights consult the CON-DEV™ machine by the bar entrance.
He burned his boats and turned left.
Immediately a strong wind forced him back.
Dust filled his mouth and eyes. He bent his head and doggedly pushed
forward.
An hour later and late he was. The MOONLIGHT™
had been dimmed by dust but he could make out her dark shape holding
the railings of the bridge. He was experiencing an alien emotion.
Could it be happiness? She was holding the hat to her head. As he
approached he noticed that she was wearing the same heavy coat she
had worn in the bar the first time he saw her. Flat shoes that revealed
how tiny she was. He wanted to hold her, protect her. Her face was
scrubbed clean of make-up. Her face. Suddenly he took a shocked
step back. It had to be a mistake. He stared at her face, her pale
eyes. No mistake. But how come he had not noticed before?
"What's the matter?" she asked as he tried
to pull away from her. She held his hand tightly as though afraid
the wind might blow him away.
"Come," she said. And he was filled with
mortal terror. Now it made sense, the hat. Everything.
Whom can you trust?
"Look," she said. "It's not so far. They're
waiting for us."
And indeed across the bridge, the wide
divide, a small crowd seemed gathered on the Wilderness shore.
"Come quickly or the militia will arrive."
Already the marching of jackboots could
be heard.
"Quinn..." She knew the name that he was
sure he had never told her. Whom can you trust?
Suddenly, in exasperation, she broke away
from him and darted towards the centre of the bridge. Dust swirled
between them and she was lost to view.
He could see the militiamen now, their
guns held ready to fire. One way or the other, he was doomed. He
ran after the woman.
The BRIDGE spans the River that divides
the City from the Wilderness. Crossing the bridge instantly disqualifies
you forever from the game. There is no turning back.
Citizens should note that the chances of surviving
in the Wilderness are nil. There are no forms of life support there.
Bitterly cold, there is nothing to eat or drink, and deadly danger
from wild beasts, snakes and poisonous insects as well as natural
perils such as swamps, ravines, impassable mountain ranges will
ensure an unpleasant closure.
More details can be found in this edition of the
Handbook for Citizens, Appendix 11, and also in the KIDDICOMIX™
collection, used in schools to inculcate civic responsibility in
an entertaining way among younger members of society.
He could see her again now, ahead of him, running
as if into cloud. Perhaps he had made the wrong choice. Perhaps
he could go back and explain. He stopped and looked over the edge
of the parapet. Far far below the River boiled. Boulders loomed
from the foam. No escape that way. Why had he listened to her? Was
his life really so bad? It was a life anyway. He was a productive
member of society, with a good job. A reasonable flat. Perhaps he
should have applied for a wife. Skin on skin, flesh within flesh.
The illusion of not being alone. Why hadn't he? The suspicion that
he would be issued with a female equivalent of the soup-du-jour?
But maybe it wouldn't have been like that at all. Perhaps he could
go back and expiate. Miss as many turns as they liked if only...
There was a CON-DEV™ machine right in the middle of
the bridge, of all places. He stared at it. Perhaps it could give
him the answer. He threw his dice. Double six.
JUMP
No, not that. Not that.
"Double six. I have another turn," he
said to no one.
He threw the dice but a gust of wind caught
them and rolled them off the bridge. He could see them fall, far
down into the rushing river.
JUMP
To the right of him the marching militia, guns at
the ready. To the left, he saw that the woman had turned. Now she
was running back towards him.
"Quinn," the wind blew her voice to him.
"Come with me. Quinn..."
Whom can you trust?
He climbed on to the parapet of bridge.
The wind caught his coat. It billowed
out and he was pulled upwards, soaring into the sky.
"I'm flying!" he thought. "I'm really
flying!" And started to laugh before the wind abruptly dropped him
and everything disappeared forever.
The woman reached the spot too late. She saw him soar
up, his coat like wings. And then swoop down, down.
The screen of the CON-DEV™ machine was
flashing.
As she peered at it she saw a reflection
on the screen that she didn't recognise. The face that had caused
Quinn to fear her more than a leap from the bridge. And as she looked
on, puzzled, wondering what it could mean, the holograph of the
bland face of the CLOSER who had eliminated her grandmother faded
out and her own irregular features reasserted themselves. She had
no time to think any more about this. She ran as fast as she could
to the other side, the Wilderness, pursued but not hit by the bullets
of the advancing militiamen.
GAME OVER, flashed the screen of the CON-DEV™
machine. GAME OVER. PRESS ANY KEY TO RESTART. PRESS ANY
KEY TO RESTART. PRESS ANY KEY...
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